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Buzzkill Bunny Axe

This model is based on a concept by Rock D.
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As my second fully hand-painted asset, this piece was an opportunity to further develop my stylized texturing workflow and gain confidence with new tools. My main focus was on staying faithful to the original concept while adding my own touches through texture work to it.
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Created using Maya for modeling, 3D Coat + Photoshop for texturing, and rendered in Marmoset Toolbag.
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Original Concept: https://www.linkedin.com/posts/rockd_conceptart-gameart-gamedev-activity-7435133276060782592-0oLH/?utm_source=share&utm_medium=member_desktop&rcm=ACoAAEagkKQBwbudwN-z51lKDGAZDipU-AmzLpc

Animation

Closeup

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Render

Render

Wireframe

Wireframe

Geometry | Texture

Geometry | Texture

Texture | Render

Texture | Render

WIP

WIP

WIP

WIP

Marmoset Render